Saturday, March 17, 2012

Eden to Greeeen VFX

I'm responsible for all of VFX included smoke, dust, windy grass, dirty oil, hit FX, explosion and flare FX. You should see to focus on watermelon explosion. Design idea is very funny, a kind of silly. Let's dive in!

By John Gaudiosi (Gamerlive.tv) on Fri, Mar 23 2012
Optimized for Tegra devices, the game features high resolution textures, high-quality shaders, tons of on-screen characters and beautiful effects like smoke, dust, fire and real-time shadows from clouds.

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